An independent software developer based in Vienna, Austria

Eternal Storms Software was founded by me, Matthias Gansrigler in Vienna, Austria.

I was born on February 10th, 1986 in Vienna, on a cold, extremely snowy day.

My interest in computers was sparked when my dad, Franz-Michael - who passed away way too early on November 8th 2013 at the age of 63 - brought home a Mac Classic from work. He was a journalist and brought it home so he could do a lot of work from home, but naturally, my brother and I took a shine to it and took it over.

The computer wasn’t my only hobby, though.

As a small child, I’m told I liked playing a toy harmonica so my parents enrolled me in a flute course. I learned and played for a long time but stopped around the age of 16 when I lost interest. We (two other flute players in my class and me) participated in “Prima La Musica”, a contest on an Austrian-national level. We made the 2nd and 1st place, two years in a row, if memory servers me correctly.

At a later time, I learned to play the piano, something I still do to this day. From time to time, I play in my brother’s band, The Jailhouse Dogs, when their regular pianist is unavailable.

I stopped taking flute and piano classes around the time I graduated as the stress of rehearsing, concerts, etc and having to study became too much. Plus, my piano teacher was kind of... unusual. For example, he locked us in before concerts so we couldn’t have contact with our families.

You know what it’s like to be locked into a room without a toilet as a small, nervous child? It’s not pretty ;)

I also play the guitar. Though that is a quite an overstatement. I know how to play chords so I can accompany myself singing. I never really learned to play it like my brother. At best, I’m a rhythm guitarist. But that’s a stretch, too.

The Jailhouse Dogs, July 2014. From left to right:

Florian Gansrigler (my brother), Andreas Egger, Constantin Luger and I

My brother and me (he’s on the right)

in front of our Mac Classic,

some time in the early ‘90s.

But back to the computer.

My brother was actually the one who started programming. In HyperCard. What a great thing. With just a little effort and drag’n’drop, you could get great results quickly.

He got into HyperCard because of Myst.

Our second Mac, an Apple Macintosh Performa 5320, came with Myst, a game that certainly needs no introduction. There was also a “Making of” in which HyperCard was mentioned.

So my brother took it upon himself to create his own Myst - with pretty good results. The game still has to be on a floppy disk somewhere.

For some reason, he lost interest in programming after a while. At that time, I picked it up. I played around with HyperCard and later, REALbasic. With REALbasic, I “developed” a pretty basic soccer manager game over one summer.

Yes, games totally got me to start programming. I always wanted to develop the next Diablo - another game that needs no introduction.

At the time OS X made its debut, I wanted to know what the big guys used to make their games and applications. The name Xcode kept coming up and so I went ahead and tipped my toes into it. Ice cold water, at first.

Getting “Cocoa Programming for Mac OS X”, a great book by Aaron Hillegass of Big Nerd Ranch fame, helped me get into it and I started learning to write native applications for OS X.

The first real application I wrote was GimmeSomeTune. I took it over from someone in Germany, who had written an app to show an overlay on the screen displaying the currently playing song in iTunes.

So I took it over and re-released it as GimmeSomeTune and donationware. I was overwhelmed by the response and so improved upon it over a couple of years. I added automatic lyrics- and artwork fetching for songs, hotkey controls and a lot of customization, amongst other things.

I had to discontinue it in the last couple of years because of licensing issues - I contacted Gracenote a couple of times, but never received a response.

But to this day, I do get inquiries if GimmeSomeTune will ever make a comeback. I have to say, that makes me feel pretty awesome.

Some more donationware apps followed, like PresentYourApps, an app to hide the Dock and/or menu bar for apps to save screen real estate; and HierarchicalDock that brought back hierarchical menus for OS X Leopard’s Dock. They returned natively at some point, but HierarchicalDock was the go-to utility until then. They both since have been discontinued.

Since we’re talking about PresentYourApps - please do not use it anymore. Since OS X Lion and the introduction of the App Sandbox, it can (and will) cause havoc on your system.

My first shareware application I wrote was flickery, a flickr desktop client for OS X. It took a lot of time and effort, I also had to learn PHP for it since I had to automate creating license keys based on information I received from PayPal.

It was also the first app I submitted to the Mac App Store, back when it launched.

Today, I am proud to say that I have quite a few apps available on the Mac and iOS App Store and am hoping to be able to keep doing this for a long time.

I really enjoy writing apps, solving problems and improving a user’s life on the Mac and iOS device. Nothing brings me greater joy ;)

  1. -Matt, August 19th, 2014

Legal Information:
Matthias Gansrigler

Eternal Storms Software

Studenygasse 11/11/16

1110 Vienna, Austria, Europe

VAT: ATU-68285517

Wirtschaftskammer; Handelsgericht Wien

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About Eternal Storms Software